Look below to see what are the desirable skills. Early on put your skills into the 1:1 area and start spreading them into any desirable skill for each character after that to give maximum effect.At very high levels your skills advance even slower. From 51 to 75 the skill points increase the skill at a rate of two advancement points per two skill points. Skill Advancement Points are exchanges 1:1 in 0-50 points of skill.In later parts of the game use lightning bolt, conjure sky warior (one lightning bolt per turn for duration of battle) or chaos storm (chain lightning). The Flame bolt spell is especially nice in the early parts of the game. Buy killing a potential source of damage quickly, you drastically reduce the damage that can be done to your characters. Gold coins and small flawless diamonds weigh 1/20th of one pound.įighting: Concentrate all firepower on one guy and take him down and then move on to the next guy. Large diamonds weigh one tenth of a pound. This conversion by the merchants lightens your character and lessens the encumbrance from carrying around the heavier gold. Small flawless diamonds are worth 100 gold. Large flawless diamonds are worth 1000 gold. The diamonds are easier to lug around than gold. Money: Shops convert your gold into diamonds which are used as for large sums of gold as currency in Krondor. The map views jump uncontrollably from left to right and up and down and this may disorient you if you do not get to know the streets of Krondor. The roving camera views can only be changed in combat and sometimes indoors by hitting the right and left bracket keys ( "" ). Spend some time using the mouse and the keyboard to move and familiarize yourself with the awkward interface and controls. Just click on the area of the map that glows and you will jump there instantly. Travel: You can use the map to travel instantly in Krondor, in the Evil Temple, and in Haldon Head. Weight over 75% will impair your performance in battle. Return to these areas as soon as your weight gets over 75%. You are fortunate that several shops remain open day and night to sell and buy things. Note that when you brew you must rest for at least four hours to brew. So up until chapter three you will be doing everything at night. You will not be able to rest or perform alchemy until the third chapter. Unless you travel overland, time does not move unless you rest or perform alchemy (which is uses time for brewing). ![]() The other save game is in the Krondor menu, use this for sequential saves at critical plot points. Use this for the fast saves that you do all the time, just in case the game crashes. The bookmark key (F5) saves the game to the bookmark file and F6 restores the game bookmarked. The interface jumps around a lot and the camera views and character facings may vary. The game is a bit more linear than either Betrayal at Krondor or Betrayal in Antara.Īll instructions as to direction will be with reference to the screen unless I give instructions to turn right or left at an intersection. ![]() Why don't these editors call me? I have only been doing this since the 1970's!) hey! you don't want to really read this do you? Then skip down and read the fragging walkthrough! Boy! do I get all the numnuts here? Or what? This stuff is really boring. They (you know who they are don't you?) always hire someone who gives them something on the side, or is related to them, or. They got plenty of people to write who do not know how to write walkthroughs. (You know it is really great to put this here, but no one wants to publish my stuff anyway. Click on this Big Bang ad!īy Al Giovetti email: this page in greyscale to conserve black ink and completely eliminate the use of colored inks in your printer.Ĭopyright © 1995,1996, 1997, 1998 Al Giovetti, The Computer Show, and Joppa Computers.
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